package com.ms.game.slot.base.message;

import com.ms.player.Player;
import com.xpec.c4.game.utility.GUID;

public class SDMSeatStatChangeRequest extends SlotBasicDMMessageRequest{
	private Player  player;
	
	private String seatid;
	
	private GUID sessionid;
	
	private int stat;
	
	private String srcModuleID;
	
	private int machineid;

	public Player getPlayer() {
		return player;
	}

	public void setPlayer(Player player) {
		this.player = player;
	}

	public String getSeatid() {
		return seatid;
	}

	public void setSeatid(String seatid) {
		this.seatid = seatid;
	}

	public GUID getSessionid() {
		return sessionid;
	}

	public void setSessionid(GUID sessionid) {
		this.sessionid = sessionid;
	}

	public int getStat() {
		return stat;
	}

	public void setStat(int stat) {
		this.stat = stat;
	}

	public String getSrcModuleID() {
		return srcModuleID;
	}

	public void setSrcModuleID(String srcModuleID) {
		this.srcModuleID = srcModuleID;
	}

	public int getMachineid() {
		return machineid;
	}

	public void setMachineid(int machineid) {
		this.machineid = machineid;
	}
}
